CreateObject{
  Name = "Artillery_effect_1",
  CLSID = 20,
  OptionalID = 0,
  IsDescription = 1,
  Description = "abrams_cannoneffect",
  prop_1 = {"Origin",8,"0.000000 0.051792 -2.731971"},
}
CreateObject{
  Name = "Artillery_cannon1",
  CLSID = 22,
  OptionalID = 135,
  IsDescription = 1,
  prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
  prop_2 = {"Meshes",271,{"",}},
  prop_3 = {"Entities",278,{"",}},
  prop_4 = {"Effects",276,{"Artillery_effect_1",}},
  prop_5 = {"Accuracy",3,"0.97"},
  prop_6 = {"Range",8,"15.0 3000.0 0.0"},
  prop_7 = {"Damage",3,"800.0"},
  prop_8 = {"Radius",3,"4.0"},
  prop_9 = {"Ammunition",2,"10"},
  prop_10 = {"FireRate",3,"0.6"},
  prop_11 = {"AmmoRecycleTime",3,"0.0"},
  prop_12 = {"Recoil",3,"0.0"},
  prop_13 = {"RotationAngle",3,"0.0"},
  prop_14 = {"RotationSpeed",3,"0.0"},
  prop_15 = {"GroundHitEffect",  20, "exp_effect_spec" },
  prop_16 = {"ObjectHitEffect",  20, "exp_effect_spec" },
}
CreateObject{
  Name = "Artillery_effect_2",
  CLSID = 20,
  OptionalID = 0,
  IsDescription = 1,
  Description = "abrams_cannoneffect",
  prop_1 = {"Origin",8,"0.000000 0.051792 -2.731971"},
}
CreateObject{
  Name = "Artillery_cannon2",
  CLSID = 22,
  OptionalID = 135,
  IsDescription = 1,
  prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
  prop_2 = {"Meshes",271,{"",}},
  prop_3 = {"Entities",278,{"",}},
  prop_4 = {"Effects",276,{"Artillery_effect_2",}},
  prop_5 = {"Accuracy",3,"0.95"},
  prop_6 = {"Range",8,"15.0 3000.0 0.0"},
  prop_7 = {"Damage",3,"800.0"},
  prop_8 = {"Radius",3,"4.0"},
  prop_9 = {"Ammunition",2,"8"},
  prop_10 = {"FireRate",3,"1.5"},
  prop_11 = {"AmmoRecycleTime",3,"0.0"},
  prop_12 = {"Recoil",3,"0.0"},
  prop_13 = {"RotationAngle",3,"0.0"},
  prop_14 = {"RotationSpeed",3,"0.0"},
  prop_15 = {"GroundHitEffect",  20, "exp_effect_spec" },
  prop_16 = {"ObjectHitEffect",  20, "exp_effect_spec" },
}
CreateObject{
  Name = "Artillery_effect_3",
  CLSID = 20,
  OptionalID = 0,
  IsDescription = 1,
  Description = "abrams_cannoneffect",
  prop_1 = {"Origin",8,"0.000000 0.051792 -2.731971"},
}
CreateObject{
  Name = "Artillery_cannon3",
  CLSID = 22,
  OptionalID = 135,
  IsDescription = 1,
  prop_1 = {"Origin",8,"0.000000 0.000000 0.000000"},
  prop_2 = {"Meshes",271,{"",}},
  prop_3 = {"Entities",278,{"",}},
  prop_4 = {"Effects",276,{"Artillery_effect_3",}},
  prop_5 = {"Accuracy",3,"0.9"},
  prop_6 = {"Range",8,"15.0 3000.0 0.0"},
  prop_7 = {"Damage",3,"800.0"},
  prop_8 = {"Radius",3,"4.0"},
  prop_9 = {"Ammunition",2,"7"},
  prop_10 = {"FireRate",3,"0.3"},
  prop_11 = {"AmmoRecycleTime",3,"0.0"},
  prop_12 = {"Recoil",3,"0.0"},
  prop_13 = {"RotationAngle",3,"0.0"},
  prop_14 = {"RotationSpeed",3,"0.0"},
  prop_15 = {"GroundHitEffect",  20, "exp_effect_spec" },
  prop_16 = {"ObjectHitEffect",  20, "exp_effect_spec" },
}
CreateObject{
  Name = "Artillery",
  CLSID = 22,
  OptionalID = 3,
  IsDescription = 1,
  prop_1 = {"Origin",8,"20.000000 2000.000000 0.000000"},
  prop_2 = {"Entities",278,{"Artillery_cannon1","Artillery_cannon2","Artillery_cannon3",}},
  prop_3 = {"MaxSpeed",3,"0.0"},
  prop_4 = {"SpecialOption",4,"T"},
}
